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Vox
Sola (Trek)
An exceptionally alien life-form appears on board Enterprise
and seizes several members of the crew, forcing Hoshi to push her
communication skills to their limit.
The day after "Vox Sola" aired, one of my
students (who watches Enterprise occasionally, but not religiously)
asked me before class, "So, is Enterprise trying to be the X-Files
now, or what?"

I doubt I'm the only one who thinks she has a point. While the
ending of "Vox Sola" got away from this tendency a bit, Enterprise
has had more than its share lately of dark places lit only by flashlights,
creepy things that go bump, and other "monster at the end of this
episode" moments, and much of "Vox Sola" merely reinforced that
feeling. (Keep in mind, though, that I'm writing this as someone
who never got into "The X-Files" all that much, especially in the
last few years.)
The story begins with the end of a fairly disastrous first contact:
the Kreetassans are mortally offended by something (though it's
not clear what) and leave in a huff. As they leave, however, something
else sneaks onto the Enterprise -- what it is isn't clear, but it
seems somewhat gelatinous and quite living. (It also smacks of CGI
for CGI's sake, but I'll leave that be for now.)
The life-form, growing as it moves through the ship, wends its
way through conduits and between decks until it reaches Cargo Bay
2, where it sets up housekeeping. Engineering crewman Toasty ...
er ... Rostov goes to investigate a power loss and is seized by
the creature, and his colleague Expendable ("Kelly" for short) is
then seized in turn when she goes to investigate why Rostov hasn't
come back. Before she vanishes, though, she manages to signal Archer,
who now knows something's awry.
Now, there's nothing wrong with a good monster-of-the-week story:
early seasons of both X-Files and Buffy, for instance, had lots
of them, many of which worked quite well. X-Files, however, pulled
that off by focusing on atmosphere and mood (usually fairly well),
and Buffy either used the monster as a metaphor, played the threat
tongue-in-cheek, or both.
Enterprise is trying to play it pretty straight, which is fine
-- but it's just so determinedly in earnest that the effect tends
to backfire. Did anyone find all the "creep around in the dark"
scenes in "Rogue Planet" atmospheric, for example? I certainly didn't
-- and neither did I find this monster especially monstrous.
As I said earlier, I was always entirely too aware that I was watching
an effect (whether it be CGI or Silly String), and I got no sense
of menace at all. In fact, I at least thought the "Archer, Trip,
and Expendable Security Guy get grabbed" was more humorous than
anything else -- the creature's taking of the security officer on
the stairs was just exceptionally goofy.
"Okay," you might say, "but a lot of times you'll have character
moments that can make up for a lot of that." True -- a lot of times
you do. Here ... we did to a fault, but not quite to the level they'd
have to be.
Trip decides to cheer up Archer by surprising him with a video
of the Stanford/Texas water polo finals ("fresh out of the subspace
mailbag"), and Hoshi generally broods about her failure to interpret
the Kreetassans well enough to save everyone from committing ...
whatever their offense was. (At this point, they're not even sure
what they did.)
The Hoshi stuff felt a bit flat to me, as it felt like it was present
only to telegraph something later, but the Archer/Trip interplay
felt more natural. (As someone who's taught at two different schools
with solid and popular water polo programs, I was also pleased to
see water polo get a little good press. :-) ) What really saved
the first half of the episode, inasmuch as anything did, was the
direction, or perhaps more specifically the editing choices.
Roxann Dawson kept the scenes very short, for the most part, and
gave some interesting enough cuts and transitions that the viewer
was at least kept moving rather than sitting in one scene.
For a while, then, things go more or less by the book. Phlox's
examinations turn up two quick points. One, the creature has a highly
developed nervous system and may be an intelligent being; and two,
its autonomic functions are gradually merging with those of the
people it's taken, so that eventually the crew will be nothing more
than extensions of the life-form.
Thus, time is of the essence -- and when it becomes clear that
attempts to kill the creature would probably kill the hostages as
well, the only choice is for Hoshi to try to figure out how to communicate
with the creature while Reed tries to perfect the force-field he's
been working on in order to stop it from spreading any further.
Midway through the third act, however, the show suddenly produced
a couple of beautiful character moments that surprised me to no
end. While working on his force field, Reed needs to find out how
much feedback the creature can take, and intends to experiment on
the sample in sickbay -- but Phlox stands up to him, saying that
he wants to help, but not by torturing an intelligent being.
"Correct me if I'm wrong," he notes, "but isn't our mission to
better understand unique forms of life?" Reed will have none of
it, but Phlox has jurisdiction in his own sickbay and his rules
win out.
The main reason I liked that moment (other than the fact that I
think it's letting two of the better actors in the cast face off)
is that both characters are in large part correct: my own sympathies
are with Phlox (as I think they're meant to be), but Reed's motives
are good and his logic sound: the two are just starting from somewhat
different premises. That sort of situation provokes more thought
after the fact, and as a result makes for better drama.
Then, in the very next scene, T'Pol ruffles Hoshi's feathers one
time too many, and Hoshi finally snaps back, suggesting that T'Pol
has been checking up on her from day 1, presumably with the assumption
that she's not fit to be on board. T'Pol, however, says that it's
just the opposite: that she would consider the loss of Hoshi a great
loss to the crew, and that she holds Hoshi to a high standard "because
I know you are capable of achieving it."
Now, television's riddled with stories of teachers and mentors
who do just that and are initially misunderstood, but this scene
clicked surprisingly well. In part, that could be because I'm a
teacher myself, but I think it's more because T'Pol has rarely been
put in the role of mentor or guide, and this scene has made me start
to rethink how she fits into the command structure. I like the idea
of having T'Pol shepherd Hoshi along a bit - - it strikes me as
something that can strengthen both characters. Kudos.
The combination of those two scenes seemed to take the episode
around a corner, because the remainder was far more palatable than
the early scenes. Yes, there were still too many scenes of the "hostages"
just hanging around, and yes, the plot itself held few surprises
-- but the "conversation" between Hoshi and the lifeform evoked
much more of a sense of wonder in me than many scenes of its type.
Considering that the sounds weren't that different from whalesong,
I'm not entirely sure why I felt that way, but I did nonetheless.
Hoshi's "hold on!" is finally one of interest rather than of desperation,
Reed's sidelong glance at Hoshi during the conversation said "I
can't believe I'm hearing this" far better than dialogue actually
would, and the final trip to drop the alien off on its home planet
had a definite sense of "we're in a neat place and are trying to
take it all in without disturbing it."
That sense of wonder may be due in part to the music: Paul Baillargeon
did a great job scoring the final act here. Even the "hanging hostages"
scene was a bit better than the early ones, because of that one
lone violin standing out against the background music, sounding
somewhat mournful. Very evocative.
So "Vox Sola" doesn't fall into the all-too-frequent pothole of
a great setup marred by a disappointing ending, but rather the reverse:
it's got a great ending, but took so long and meandering a path
to get there that it may well lose people along the way. A pity.
Some other musings:
-- While it made sense for Hoshi to ask for help, I wish we hadn't
had the line about "this is more like a calculus equation than a
language." For one thing, many linguists I'm acquainted with have
pretty good mathematical intuitions as well -- and for another,
it makes Hoshi sound math-phobic.
She may well be, but I'd rather not have the only "normal" woman
on the show embody that particular stereotype: the Barbie quote
of "math class is hard" still rankles too much. (If you teach math
or science to adolescents, you tend to notice these things -- particularly
if you're at an all-girls school, as I am now.)
-- Oh, yeah ... I've pretty much skipped over the entire bit with
the Kreetassans and Travis having to apologize for eating in public.
Okay, sure, everyone's customs are different, etc. etc. ... but
the scene was a bit forgettable (even if it did give Vaughn Armstrong
yet another Trek role).
-- In some ways, I shouldn't have been surprised to see the "T'Pol
is mentoring Hoshi" bit here. The only other show that hinted at
it was "Sleeping Dogs," which was written by Fred Dekker, co-writer
of this episode.
-- Early on, Hoshi notes that context is very important to the
Kreetassan tongue, that the same word pronounced differently can
mean different things. I'm a bit surprised that she found that so
frustrating -- am I remembering right that, for example, Mandarin
Chinese operates in very similar fashion? (Perhaps Kreetassan just
does it to a greater degree than any Terran language.)
-- It looks like the crew go check out a movie every week. Fine
with me, so long as we don't see them watching trailers for "Nemesis"
as product placement next fall. :-)
That seems to do it. If you turned "Vox Sola" off halfway through,
I'm not sure I'd blame you -- but I'd also advise you to go back
and check the latter half out, as it's far superior. We've still
had a substantial drought of really strong episodes of late (nothing
since "Shuttlepod One," really), but this had some saving graces
when push came to shove.
So, summing up:
Writing: The plot held few surprises, but some of the later
character moments were golden.
Directing: I'd have trimmed the "Archer hangs around" scenes
even further, personally, but again the last act was a big help.
Acting: Not a lot of standout work, but no complaints either.
Overall: A 6 or so; had the second half resembled the first, it'd
have been far lower.
Tim Lynch
(Castilleja School, Science Department)
Copyright 2002, Timothy W. Lynch. This article is
explicitly prohibited from being used in any off-net compilation
without due attribution and express written consent of the author.
Walnut Creek and other CD-ROM distributors, take note.
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