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Enter the Matrix
Computer Game: System: Now Platform: PS2/Xbox/GameCube/PC.
Developer: Shiny Publisher: Atari. Type: 3rd person shoot ‘em up.
Price: RRP £39.99 Players 1 (2 when multiplayer is activated) ESPA
age rating: 15)
Anything
to do with ‘The Matrix’ has been eagerly awaited. The Wachowski
brothers have kept a careful eye over all things Matrix-esque. Everything
is tied to everything else, expanding the Matrix universe and the
game is no exception.
From conception to direction, the brothers had control and this
shows in the game. The biggest plus for Matrix fans is an extra
hour of new FMV shot during the filming of ‘Matrix Reloaded’. You
are rewarded with cut scenes and FMV that expand the story that
is told in ‘Reloaded’ in a similar way to the ‘Animatrix’ shorts.
OK, so what's the game like and who do you play I hear you ask.
Film/game tie-ins often suck. They are a relatively cheap way to
cash in on the success of a major film. Not so with this one, it
cost a lot of money to make. The game itself consists of you taking
control of either Ghost or Niobe (two minor characters from the
‘Reloaded’ film).
Your first task is to pick up the data drop in a post office box
left by the Osiris. This follows neatly from the ‘Animatix: Last
Flight Of The Osiris’ by Square. You are guided through the Matrix
by an arrow and messages from Sparks (your operator) that appear
in a window at the bottom of the screen.
As the game progresses, you follow along a parallel path to that
of the film ‘Reloaded’, with your path crossing those of Trinity,
Morpheus and also Agent Smith or more precisely 100 Agent Smiths!!
Depending on who you play, the levels vary in style from all out
'run like hell while kicking butt' to driving, more shooting and
also flying. Some of the locations will seem familiar to those in
the film. For example, you help Neo by destroying the nuclear power
station and aid Morpheus on the freeway to name a few.
The bulk of the game is running and combat (with both characters).
So games like these need good combat systems and a good camera to
follow the action and generally this game has both. The fighting
is easy to pick up with a choice of hand-to-hand combat (kung fu
style) and a healthy assortment of guns.
It's very easy to look good with all the Matrix-style moves included.
To get the 'bullet time' slo-mo effect going you have a focus button
and meter. Once activated you can pull off impressive moves, dodge
bullets and shoot more accurately. This also increases the more
you fight using hand-to-hand combat.
Occasionally, the controls can seem a little clunky but the hyper
active camera generally keeps up and works! The one area I felt
was poor was the driving. It felt sluggish and the physics didn't
seem 'right'. OK, so it's ‘The Matrix’ but I just feel it could
be better.
If you play Ghost this isn't a problem as he mostly provides back
up in the form of shooting while Niobe drives. The agents toward
the end of the game are impossibly hard, if you get cornered you
might as well forget it and restart the level.
For a game of this budget and scope, you would have thought the
graphics would be spot on but this isn't the case. I've only played
the PS2 version but I've been informed that the Xbox is the best
of a bad bunch. The texture mapping of the backgrounds could be
better. Although the character's moves have been motion captured
the animation occasionally seems a bit ropy.
The focus mode is impressive to watch especially when bullets are
flying or you are doing an impossible leap between buildings.
The general level design is fairly linear but mostly this isn't
a problem because a huge amount of tension is created as you rush
though buildings and jump over roofs to escape pursuit. In a way,
it feels almost like an extended version of Trinity's initial escape
in the first Matrix movie.
The levels diverge to some degree depending on whom you play. With
Ghost, for example, in the airport, you keep providing sniper support
whereas with Niobe it's a lot more hands on combat.
One good sideline is the hacking game. You need a game already
saved to start playing this. Anyone who is familiar with old style
Commandline interface of DOS or UNIX will feel right at home. You
have to find the appropriate commands and hard drives to access
deeper into the system. Further in, you get to 'talk' to Trinity
and Sparks.
With a bit more exploration you can view the FMV, artwork, open
up two player and secret levels as well as activate cheats. There
are codes scattered on the Matrix websites that also activate some
of these features. You can also make weapon drops and activate training
programs (I managed to find a sword training file - I don't know
whether there are anymore to find).
So, overall, is it any good. For a film Tie-In, it's one of the
better games of this year and fans can get more of the Matrix story
and universe in the shape of the game and FMV film footage. I would
say it's a tad short but does have re-play value in the shape of
two different characters to play and there are differences in both
levels and FMV. So it is definitely worth playing both to see all
the material.
The game certainly raises the adrenaline levels when an agent is
chasing you across roofs leaping for your life. Taking down a SWAT
team using focus is really good fun using all those juicy Matrix
moves. Comparisons are going to be made with previous games that
use 'Bullet Time' effects such as ‘Max Payne’ but altogether ‘Matrix
Reloaded’ is better because focus can be applied to both hand-to-hand
and shooting, although targeting is automatic.
Would I recommend it? Yes, if you loved the film(s) and want more
but also this works as a game in isolation. It may not be the best
game of the year but it's still very enjoyable.
Go get it and kick some slo-mo butt!
Phil Jones
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